I'm just aggregating these here so I can easily reference them from anywhere
(Also I'm not protective of my ideas, if anything seems interesting, go for it.)
Games
- An RPG where you ahve to script your combat behavior; no direct control.
- "Port" the HeartQuest books to Twine or RenPy games.
- A turn-based strategy game except it's a restaurant sim, not fighting stuff.
- A horror game with procedural generation; new mystery each time? If you die you won't find out the mystery and be left wondering...
- Text adventure with basic "graphical" map image, inspired by old MUDs
- Being a child and exploring a new operating system, customizing the appearance and things
- You're just a little guy in the internet tubes delivering emails.
- Protecting little dudes from the rain (IDK chipmunks and stuff? With an umbrella?)
- A visual novel dating sim except you're a stray dog looking for a forever home and interact with various people/families to get to know them
- You're an ACE PILOT - you're really good at fighting off alien invaders and you're very popular, but also asexual and want all your fangirls/boys/thems to leave you alone.
- Procedurally generate pixel art for specific tile types so that no two "16x16 brick tiles" are quite the same...
- Use Bryce3D to generate prerendered 3D backgrounds for a game. (Is there licensing requirements on old copies of Bryce3D??)
- Rhythm game except it teaches you morse code
- Farming sim but you're planting native plants for the Missouri area
- Fantasy sim life rpg but each area helps you learn vocab in another language (e.g. animals, plants,)
- Shopping mall game - kids can work basic jobs to earn money and buy things, learn math and currency? time management?
- Puzzle game about data structures. ex, draw the pointers between linked list and its nodes, given push/pop functionality.
- Game packs?
- Puzzle pack - Elemental blocks style game, word block game, pipe dream, gem matching, rodent's revenge, block destroyer...
- Sim pack - Farming sim, mining sim, dating sim, village building sim, apartment management sim?
- Bootleg games pack - Knock offs of: Smash bros, Death Stranding, Pokemon, Mario, Contra, Mario Kart
- RPG pack - 2D gauntlet-style, first person dungeon crawler, roguelike, action RPG style, darkstone style
- Open source remakes/reimaginings/alternatives?
- Storybook Weaver ➡️ Open Storybook
- KidPix ➡️ quirky drawing tool
- Museum Madness
- Math Blaster
- Lenny's Music Toons
- Spelling Jungle
- Math Workshop
- Cocoron
- Summon Night GBA
- Rodent's Revenge
- Kids Cad
- Cluefinders
- Millie's Math House
- Jetpack / xmas jetpack
Videos
- Code walkthru - My game pack for Playdate
- Library guides (SFML? Playdate SDK? Gideros?)
- C++ Concepts in 60 seconds
- Going through 1980s computing magazines
- Refresh old core concepts programming videos
- Looking at the 90s childrens' edutainment laptops
- Investigating the Xena TTRPG and board game
- Coding for the PineTime, PinePhone
- Coding for the Thumby
- Coding for the TI83+
- Going subscription-less: What I use instead of Spotify, online gaming, Netflix, Dropbox, etc.
- Creative commons, public domain, and indie entertainment (instead of giving money to AAA/big corporations.)
- Growing my own food
- What games were inspirations throughout my life? (Shareware, edutainment, DOS)
- Why Flash was great
- Old web and customization
- Play through all Divinity games
- Making every day apps for the command line
- The history of monetizing software (shareware, early apps, DLC, etc.)
- We should be optimizing software to reduce reliance on hardware upgrades, for the sake of the planet and people made to mine heavy metals.
- If I didn't need to have a job, I'd... (I mean make games, clearly.)
- Gradschool isn't built for nontraditional students. I've dropped out 4 times. (Also as hard as I work I still don't get paid the same as my peers because I just have a BS degree.)
- Review or highlight books? (Shareware Heroes, Internet for the People)
- Modifying open source games for funsies
- Living in the command line
- Klik N Play revisit
- I HATE PROGRAMS MADE WITH ELECTRON (AIM is better than Discord)
- Gamedev from start to finish (coding and art):
- Pickin' Sticks
- Pong
- Space Invaders
- Robotron
Zines or Books
- Bias in design and tech
- Dark patterns in UI
- Queer games recommendations
- Don't make me choose a gender in my video games
- Open source alternatives to proprietary software
- Open Culture
- Indie game highlights
- Why I hate Disney
- Damn, I'm infertile.
- An introduction to constructed languages
Other?
- Draw asset packs of game art to release for free/donation on itchio
- Can I just build utility apps as html/js pages and run them LOCALLY on my phone? (music player?)